*Each sprite sheet ends with a "_dir#" tag. All sprites (and all other assets) must have a name given to them so that you (and GameMaker) can identify them. Highly customizable as unshaded versions and normal maps are provided for those wanting extra detail for their projects.Įach Animation includes 3 variations. Use the "plain" and "normal" versions together in your projects for dynamic edge lighting effects. spriteindex changes the sprite and imageindex changes the frame of the sprite. This will create a new sprite asset and open the sprite editor for you (if the sprite editor does not open, simply double-click on the new asset): As you can see, the top left of the window has a field for the Name of the sprite. You can just use the up, down, left, and right sprite sheets as a standard 4-directional character or even just the left and right animations for a side scroller. Pixel art style 8-Directional Fox Character for your games and prototypes! Perfect for HD2D / 2D3D styles.
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